Mr Kimoto requested the artist to make a female character for Capoeira. The development team wanted to include a character who used Capoeira, so the idea was passed on to the artist team. “A good example is Eddy, since he wasn’t planned to be the character you see at first. When asked how the team went about designing its roster of characters, the team replied with the following. In a 1998 CVG interview, following the release of Tekken 3, the development team discussed how the concept of Eddy came about. At the time, although Eddy was included in these two games, Bandai Namco was trying to push Christie as the new face.Īt the very least, they were trying to push a woman as the capoeira representative from the very beginning. Eddy being a palette swap for her in Tekken 4 and Tekken 5 brought the “Christie is Eddy” angle to its head. In fact, apart from her normal throws, her movelist were identical to Eddy’s in every way. A fresh face for a game that represented a new era in Tekken, her moves were very similar to Eddy’s. In place of him was a young Brazilian woman by the name of Christie Monteiro. Capoeira became a popular buzz word for fighting enthusiasts almost overnight.īut was Eddy always considered to be the face of capoeira?Īfter Tekken Tag Tournament, Eddy was noticeably absent from the main roster. His unique, yet slightly exaggerated, homage to capoeira brought new fans into the art. In a game where homages to Bruce Lee, Jackie Chan, and Tiger Mask were evident, there was nothing who was comparable to Eddy at the time. Regardless how you felt about him, there was no denying that Eddy was different from the rest of the cast. He was both famous for moves never seen before in a 3D fighter, and infamous for being the definition of “cheap.” A man whose flips, spins, handstands, and kicks, would bring awe to those who played him, andįrustration to those who fought against it. In arcades during the year of 1997 and home consoles the following year, many a player felt rage from a single man. No, he wouldn’t just set the bar, he would be the bar himself. While you had capoeiristas like Richard Meyer and Bob Wilson in the Fatal Fury series, it wouldn’t be until years later that a rich Brazilian capoeirista known as Eddy Gordo would set the bar. The same could be said for its representation in video games. Sure, there have been movies, books, and capoeira schools for as long as the art existed, but video games were arguably the form of media which made the art popular. When one thinks of capoeira, it is impossible to mention the impact video games had in bringing the art into the public eye. An In-Depth Look At A Capoeirista Forgotten By Lore
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |